Sunday 15 December 2013

Military Indoctrination 6: Terrorist Propaganda Review

         
 You’re out having the time of your life with the bestest people in your life, nothing could be better than the social acceptance you’re engaging in at this present juncture, but then you gasp, and notice your nose is clogged up and you can’t breath so you open your mouth to take in some fresh air and soon it becomes evident that your throat is closing up, soon you can’t breath from any orifice, you reach for your newly found friends but they’re now drifting in and out of existence, you notice you’re wearing no trousers and a dark ominous figure is chasing you…...,your mouth gapes open as dry as a desert you cough and gargle, eyelids crack open from another dream that wakes you up in an odd reaction to a dry throat, you reach for an out of date glass of water and realise this day is the day your miserable life has been waiting for, that’s right it’s the release of Military Indoctrination 6 : Terrorist Propaganda.
           When you first pick up the joypad and press start on the obligatory start screen that serves no purpose other than to remind you of what game you’re playing (a staple in games that’s always reassuring), you sit back and realise regardless of what the game is actually like, this will be the greatest game of all time after the year long perpetual hype machine that’s been going on ever since the pre release of Military indoctrination 5: America, the underdog. When you fire off your first bullet into a pack of innocent insurgents preemptively after being tipped off by the CIA that these people are enemy combatants, terrorists who were just about to attack your base, although guns were never present (they apparently had them stashed in a secret location), you realise how much better this is to MI5:ATU. The graphics although not noticeably better, it is, and the gameplay although seems clunky and not as responsive as the last game, it isn’t, if you dwell on these factors too long you fail to see the grander picture, how developer illumamentals have made something you just simply have to own, this is their opus, this is the game that if it’s not in your collection you should be ostracised by your peers.
           The first moment you enter a village of unarmed people and flame thrower a defensively mother and her newborn child away to smoldering flesh that melts off the bone while they plead for mercy you know that MI6:TP has really ramped up it’s game since MI5:ATU, the ease with which you can kill innocent civilians is surprisingly more effective than it’s predecessor, which makes it better than the last one, doesn’t it? Ok sure you don’t have to be touching the controller at these moments, but maybe that’s the point, maybe you don’t get that developer illumamentals have worked so hard on this and you should be bloody grateful for what you get.
         One thing I didn’t like was the main character dying at the end, I can’t really remember his name and I skipped most of the cut scenes, but I felt it spoiled the mood of the game, a better ending would have been if he survived and ended up with the babe from mission 3 who had the pleasant chest assets.
SPOILER ALERT!: Dare I say it, this game is awesome!
        The multiplayer at first doesn’t seem original but if you stick at it for 40 odd hours it’s surprisingly original compared to most games out there. Sure you’re shooting hot lead into other men around the world in a deathmatch scenario like every other multiplayer game that’s been out for the past ten years, but the slightest variation that developer illumamentals has done to this game is quite unique. It’s surprisingly effective how they have implemented this new technique and once you’ve played it I’m sure you’ll understand as it’s hard to explain what they have done and how it’s not the same as every other game where you shoot hot lead into other men, the way how you shoot hot lead into other men in this game is loads different, and worth doing repeatedly again and again, every waking moment of your life, until you realise it’s not your life that’s important it’s the fact you’ve given your life to your country that matters.
         Overall although it’s not as good as the MI5:ATU in pretty much every aspect, it’s somehow better than MI5:ATU in the sense that it’s newer though, and I dunno about you but I sure want to be seen with the latest stuff just to prove I’m hip and with the times. After playing this game I’m all for letting our new overlords usher in the new world order as we throw away our rights for the sake of our security under the guise that it’s threatened by an arbitrary enemy who can be anyone given the name terrorist. If that doesn’t make you sleep better at night I dunno what will, well done illumimentals 10 out of ten. All hail Army! lol

Thursday 21 July 2011

review for WC(if you don't know what WC stands for i'm not gonna tell you cos ya not a gamer)

The first thing you’ll realise when you first put in ‘wii cunts’ firstly is how absolutely delightful the whole experience is before even playing it, I instantly knew I’d love this game before i even played it from the first screen shot i ever saw for the game, nintendo have really pulled out all the stops for this one. As soon as the game has loaded up before the title screen comes up to say press start like every other game, it had already called me a cunt 15 times which was just so picturesque, once i finally got past the rudimentary option screens and configured everything to my liking i finally was playing ‘wii cunts’ “omg!” i thought to myself “after 4 years of waiting I’m playing this piece of shit”. The unique thing about wii cunts is that it plays upon my desire to still love nintendo no matter what crap they come out with because for some reason I’ve pledged allegiance to a company that wants my money for primarily coming out with gimmicks and nothing else, I just loved every moment of this game and dare I say it could this be the next surprise hit game of the year, whisper it …....i think so. The first thing you’ll  notice when you firstly move the wiimote is that the game is constantly calling you a cunt no matter what you do or press, it’s just simply magical and delightful at the same time, and that’s it, it’s so simple it’s amazing you just keep moving the wiimote and pressing buttons and with each hit or swipe it calls you a cunt with the unique added bonus of popping up and calling you a “tosser” or a “wanker” or “stupid shit for brains” or “buy our shit you fucking idiot cos you will anyway no matter what we sell to you you fucking idiot idiot idiot CUNT!” I dare anyone not to instantly full in love with this game the way I have because I’m a true gamer and anyone who doesn’t like it hasn’t got a soul or any means of liking games what so ever. Aside from waiting for the anticipated sequel ‘wii fuck you’ i can’t see any other reason than to give this game a 10 out of ten score it’s such a delightful and quaint experience, buy it now you cunt! lol.

Tuesday 11 May 2010

My first blog

Hello people who read this, I signed up to blogger ages ago and figured I best start a blog for once so here it is. If I ever can be arsed I will write more and tell you about all the fun films, games, music and any other stuff I may find interesting to share with you......like you give a fuck!